Project - MadFight ArcadeGame

For school, we had to create an arcade game our team had 4 artists and 1 developer. We decided to make a fighting game so this was our progress....





FINAL GAMEPLAY
PAPER PROTOTYPE
ART
PROGRAMMING

Character selection
Here you can see a small part of my character selection code. This part is in my player script which gets the runtime animator controller from a game state object in my level.
Level Events
The following code is from my level events which the player can activate by means of a trigger in the level. Level events can be used to help fight against your opponent.


Most parts of the menu were easy to make but the entire character level selection was definetly a challenge to get it to work like I wanted it to work.

Project - MadFight ArcadeGame
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